Best games of 2018

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We've categorised this collection under a few headings. How wonderful to say that Subnautica in 2018 is richer and more mysterious than I could have expected, a sprawling and playful experience that captures the thrill of survival and exploration games while largely trimming away the busy work that has accumulated on the genre like biofouling on the belly of a boat.


best games of 2018
There are also meaty options for both single-player and competitive multiplayer, and it's perfect whether you want a quick play or something more in-depth. The eerie soundtrack and dark levels -- with only your idea to guide you -- make this game scarier than most, but the lighting effects and near constant action make it perfect for action gaming fans. Developed by The Coalition, marks the beginning of a new trilogy with all new characters, enemies and gamplay mechanics. To find out more or to opt-out, please sin our. A global release that unties its fanbases in all markets, this is a game that will appeal to newcomers and veteran players alike. This War of Mine is so good that we awarded it the best game released in 2015. The graphics are a too goofy, but not bad by any stretch. Hit the button above to check out their collection. In the face of these reservations, Metal Gear Best games of 2018 still has the makings of being a fun and engaging game, even if it's far from what fans have wanted. Characters, locations, stories and custodes can be designed from scratch or built from hundreds of templates — or you can just enjoy the experiences provided by the studio. It's based on a real-world simulation, too.

Platform: Price: Free PAKO 2 This driving game has you play as the getaway driver in a continuous crime spree as you drive your criminal cohorts to freedom. Be warned, if it's not clear already, the controls can be complex, but after some practice, landing that big air trick is definitely satisfying. There are new environments to explore and you can you play a Zen Mode that lets you just take in the sights and sounds of the game.


best games of 2018

The Best Free PC Games of 2018 - You get a new trick to add to your arsenal with wall rides, making it possible to have more control over your combos. Sam Loveridge As if your backlog wasn't big enough already, you can check out our list of the to see what set the precedent for this year's releases.


best games of 2018

While 2017 had its share of great PC games, 2018 is also going to be filled with a wealth of heavy hitters. Notable games include , , , , and more. With so many to keep track of, we've compiled all the biggest games coming in 2018 that we know of, as of the end of 2017. Click ahead to see all the biggest new games coming to PC. If you're curious about the biggest games to play in 2018 on other platforms, check out our individual features highlighting the most anticipated , , and. You can also check out our feature focusing on the in general. Of course, there's also an assortment of exclusives coming in 2018. Check out our features on , , , and. For those who may have missed it, Brothers gave you control of two characters, both controlled simultaneously and independently via the analogue. As a result, it featured challenging, but rewarding platforming and puzzles, and a heartwarming story to boot. Like Brothers, A Way Out leans in to the idea of telling the story of two characters and allowing you to experience them concurrently. This time, however, the two characters are prisoners trying to escape from jail and eventually live out their lives on the run. To successfully put their escape plan into action, both characters will need to work together to, for example, distract a guard while the other scopes out a route or acquires a tool that will aid them. Developer Hazelight Studios has said A Way Out will feature multiple characters to interact with, and the solutions to their problems aren't obviously prescribed. This encourages communication between the two players, who can be playing together on a couch or over the internet. From a gameplay standpoint, A Way Out is an intriguing prospect, but we're more interested in seeing its handling of storytelling. A melodramatic military soap-opera that only Metal Gear Solid could top. These are the things that make Ace Combat great. But if you've been a long-term fan of the series you'll likely agree that the most recent entries have been a let-down because of attempts to mimic Western-style military blockbuster games. That's all set to change with , the first numbered entry for the series in 10 years. Using that number is a purposeful decision, too. The Project Aces team, led by Kazutoki Kono, are attempting to bring the series' original flavour back, refocusing on their hypothetical world where they can take more liberties with their stories of political intrigue and emotional character moments. That's backed by a long-term refinement of the game's accessible jet-fighting controls and intense combat scenarios to go with it. Here's hoping that the return of one of Namco's formerly beloved franchises sticks the landing well enough to reclaim its glory. Castlevania has changed a lot over the years, but there was a time when game after game followed a familiar formula to great results. The developer largely credited for the series' past greatness is Koji Igarashi, who is presently working on Bloodstained: Ritual of the Night, a spiritual successor to Castlevania games of yore. Early impressions of the game from events like E3 and Tokyo Game Show are positive. Igarashi's handiwork is on full display, meaning that you will explore 2D, gothic environments while fending off demonic enemies and gather new abilities to extend your reach and open new pathways. Igarashi has been out of the game for quite a while after leaving Konami, and our hope is that his return to 2D action games comes with improvements and innovations. The sub-genre has been approached by many developers in his absence, and we can't wait to see if Igarashi is able to rekindle his old flame in the light of the many great games his earlier works inspired. While From Software is silent about a follow-up to or , publisher Bandai Namco Entertainment is due to release in 2018, an action-RPG heavily inspired by the demanding and distinct gameplay in From Software's Souls games. Equally significant is that Code Vein is being developed by the division of Bandai Namco Studios responsible for the God Eater franchise, which is also a third-person action-RPG series that features ranged and melee combat, so it's exciting to see this studio approach the Souls series formula. For Code Vein, the simple hook is in preserving God Eater's anime aesthetic and depressingly desolate urban settings. Even if it doesn't meet the standards of Dark Souls, one can't help but think it will convert some anime fans to this genre. It was then hit with a another delay following its bold showing at E3 2017, and now it's set to launch at an unspecified date in spring 2018. Crackdown 3 is going to be one of the Xbox One's marquee exclusive games, featuring immense levels of environmental destruction in an open world--an evolution of the previous games in the series. However, there will be a difference in how this is handled between single-player and multiplayer. The mass destruction in multiplayer relies on server-based cloud technology which will provide the grand spectacle in online games. On the other hand, the single-player campaign will be more tame, akin to a Just Cause. This open-world action game focuses its narrative on taking down criminal syndicates similar to the original Crackdown. We can expect plenty of superhuman abilities for strength and speed, along with an arsenal of weapons and vehicles. It's apt to compare it to Grand Theft Auto or Saints Row, but Crackdown separates itself by instilling the feeling of being a true superhero. After the dissolution of publisher THQ in 2012, the future of the cult favorite Darksiders series was left uncertain. Swedish publisher Nordic Games now known as THQ Nordic acquired the rights to create more games in the franchise, but given how relatively unknown the company was at the time, longtime fans began to question if a new game was really coming. In the subsequent years, THQ Nordic released remasters of the first two Darksiders games, continually reassuring that a new entry was in the works. However, it wasn't until this year that the publisher finally unveiled. The game takes place parallel to the events of the previous entries. It follows Fury, a Horseman of the Apocalypse, as she embarks on a quest to destroy physical manifestations of the Seven Deadly Sins, who are wreaking havoc on planet Earth. It's reassuring to hear that Darksiders III is being developed by Gunfire Games, a studio comprised of several key members from original Darksiders studio Vigil Games. With a tentative release date of sometime in 2018, we're eager to hear more about what Gunfire Games has in store for us with the much-anticipated sequel. Matching the style and over-the-top action of the Dragon Ball Z series has been a challenge for past games. The upcoming Dragon Ball FighterZ, however, looks to be the exception, pushing the trend of average DBZ fighters aside and bringing the series to new heights. Coming from Arc Systems Works--the same developer behind Guilty Gear Xrd, BlazBlue, and Persona 4 Arena--the new game is not only looking to be a faithful adaptation of the series, but also one of the most exciting fighting games of 2018. Featuring characters from across the entire Dragon Ball Z series, and even some references from Dragon Ball Super, FighterZ is a mash-up that pits characters in intense 3v3 battles that will level environments and push the fighters to their limits of power. Moving away from the 3D arenas of Raging Blast and Xenoverse, FighterZ brings the action to the traditional 2D plane--and it looks all the better for it. With characters pulling off high-powered, screen-filling moves, and performing split-second dodges to get the upper hand against their enemy--no frame of animation feels wasted in Dragon Ball FighterZ. There's a greater level of detail here that the past games weren't even close to replicating from the TV show. Anyone who's watched Dragon Ball Z knows that it's got a style all its own, and FighterZ lovingly recreates many of the series' most iconic moments in its core mechanics. With more characters yet to be revealed, along with a surprisingly robust Story Mode, there's definitely more to this fighter that remains to be seen. But what's been shown thus far looks to be everything a DBZ fan could hope for in a game. Musou games--those large-scale beat-em-ups most commonly associated with Koei Tecmo's Dynasty Warriors series--are finally earning respect. After years of being dismissed as shallow button-mashers whose appeal was limited to a core group of die-hard fans, the recent success of popular musou crossovers such as Hyrule Warriors and Fire Emblem Warriors has given this sub-genre new life. Who would have thought that next year's --which comes almost 18 years after the release of the first true musou game in Dynasty Warriors 2 way back in the PlayStation 2 era--would be a cause for anticipation? It helps that Dynasty Warriors 9 seems to be taking a huge leap forward for the series in introducing a true, huge open-world for players to traverse. The core gameplay will likely be the same--one general against thousands of easily-dispatched soldiers--but that old formula has never seemed so sweet as it does now. When reflecting on the Far Cry series' past locales, 's rural America seems like a refreshing and evocative choice for Ubisoft's first-person shooter series. Between the sprawling farmlands and dense forests of the fictional region known as Hope County, Montana, the place is primed to make the most of Far Cry's open world and emergent gameplay. Far Cry 5 also promises to continue the series' tradition of featuring memorable antagonists. As the leader of a doomsday cult known as Eden's Gate, Joseph Seed looks to be as calculating as 4's Pagan Min and as fanatical as 3's Vaas. What makes Far Cry 5 all the more promising is how it adapts fan-favorite features like Far Cry 4's cooperative play and Far Cry Primal's animal companionship. Along with a wealth of vehicles and weapons plus untamed animals you can turn against enemies, there shouldn't be a shortage of creative ways to take down Eden's Gate. Side-scrolling action RPG comes from the same team that brought us 2012's insane fighter Skullgirls. Indivisible follows the story of the rebellious Ajna. Indivisible is largely inspired by a number of different cultures and mythologies, which hopefully opens the doors to positive and meaningful representation. This also means that the game could run the risk of mishandling the sources from which it draws its inspiration, but it's worth having a little faith and hope for a game that's trying to pull from perspectives we don't see often. Everyone likes to have something they can see themselves in, and Indivisible may be one of those games where its representation could make it or break it. Frontier Developments' is, without a doubt, one of the best theme park management games in recent years. It's the gold standard of the genre, with accessible but powerful building tools, great art direction, and a strong emphasis on community development. At Gamescom 2017, it was revealed that Frontier was working on another construction and management sim, and it had the Jurassic World license attached to it. The Jurassic franchise hasn't had a great run when it comes to video game adaptations Lego Jurassic World was probably the best attempt in the past decade , but Jurassic Park: Operation Genesis, released in 2003, arguably had the most critical success, and it too, was a construction and management sim. That's why we're excited that is going to provide us with a modern-day interpretation of this combination. You can expect to build your own custom dinosaur theme park filled with fun attractions a la Planet Coaster, but you'll also be dealing with the research and dinosaur breeding aspect as well. Biological experiments right next to innocent, happy families on vacation? What could possibly go wrong? Square Enix caught many people off-guard with the surprise announcement of at Tokyo Game Show 2017, and while details remain scarce, an eye-catching trailer and a list of notable developers was all it took to grab our attention. Both the teaser trailer and gameplay trailer released at the show set the stage for a sci-fi epic with war as a central theme. With Metal Gear artist Yoji Shinkawa on board, it's no surprise that Left Alive bears some resemblance to Hideo Kojima's iconic stealth series. But don't confuse it for a spiritual successor, as the brief glimpse of gameplay we've seen so far is solely focused on gunplay. Furthermore, producer Shinji Hashimoto, a longtime Square Enix employee with a long list of beloved games under his belt, has explicitly said that another series known for examining the realities of war serves as the basis for Left Alive's setting. According to Hashimoto, Left Alive is connected to Square Enix's Front Mission series. The typical grid-based mechanics are out, obviously, but the series' iconic Wanzer mechs are back. Chances are you will eventually get to pilot one we hope , but in an interesting twist, we know for sure that at some point in the game you will have to face towering mechs as a soldier on the ground. The odds aren't in your favor, but this is part of the appeal thus far: what will it take to come out on top? We can't wait to find out. Since Metal Gear series creator Hideo Kojima left Konami, the status of the franchise was thrown into question. Konami reassured that it would create a new entry in the series; however, given the drama that resulted from Kojima's departure, fans began to question if they wanted a new sequel. During Gamescom 2016, the publisher announced Metal Gear Survive, a cooperative multiplayer survival-focused open-world adventure. Rather than being a new canonical entry in the series, is instead an alternate universe spin-off. Following the evacuation of Big Boss and Kazuhira Miller from the besieged Mother Base at the end of , the soldiers of Big Boss' Militaries Sans Frontiers are transported to a world full of hostile zombie-like entities. With little resources left to survive, those who remain must work together to quell the otherworldly threat and find a way back home. From early footage, fans have greatly doubted the quality of the upcoming adventure. But for what it's worth, what we've seen thus far does seem compelling; after all, the game is essentially a cooperative multiplayer take on the mechanics from the critically acclaimed. Supporting up to four players, you're free to explore the game's open world and work together to complete missions. Much of what the game expands upon sounds promising, but it remains to be seen whether or not Konami can truly create a substantial Metal Gear experience on their own. In the face of these reservations, Metal Gear Survive still has the makings of being a fun and engaging game, even if it's far from what fans have wanted. There are few games that create a post-apocalyptic atmosphere as detailed as the Metro franchise. Based on a series of books, Metro 2033 and Last Light take place after the atomic bomb has destroyed the world. The survivors find refuge under the streets in a vast and sprawling metro system where irradiated monsters and bandits roam. Survival has always been at the forefront of the series, and based on what we've seen, is no different. You must conserve ammo, not only because one bullet can be the difference between life and death, but because they are the common currency underground. And when you decide to venture above ground, you must pay attention to your oxygen levels. The Metro games are brutal, haunting experiences that feel almost too real. Metro: Exodus looks to follow and expand on the ideas of its predecessors. If you have any interest in horror or first-person shooter games, this is one you won't want to miss. The last few Monster Hunter games on 3DS have been terrific, and they've introduced a whole new group of players to one Japan's biggest franchises. But Monster Hunter World is poised to take the series even further. On PC, the game will obviously look better than any previous version of the game, but it's the refinements in gameplay and online multiplayer that have a chance of finally pushing it into the mainstream. For the first time, you'll be able to jump into other players' hunts mid-game, meaning you can help out friends or receive help when you need it most , without going through a lot of complicated preparation. There's a more convenient training hall that lets you easily experiment with weapons and that lays out various combos and strategies. And best of all, the game will have worldwide although not cross-platform multiplayer. Given how helpful and supportive the Monster Hunter community is as a whole, jumping into a game and finding fellow adventurers to take down monsters with should be easy. Make no mistake, Monster Hunter World still seems like it's going to be a complicated, complex game. But as titles like Dark Souls and Bloodborne have shown, there are plenty of players who are looking for a challenging experience as long as it's equally rewarding. And with this iteration of Monster Hunter, newcomers will have a better chance than ever before to understand what makes fans so passionate for hunting. After the generally positive reception of , it was not surprising that its sequel, was announced to come to PC. Between the original game's heartfelt story, involving combat, and Studio Ghibli-crafted cinematics, there was a lot to love that could be shared with non-console players. Revenant Kingdom looks to recapture the first game's charm and engrossing gameplay, despite the array of changes in this sequel. The shift to a more active battle system looks to address the arguably complicated and cumbersome combat from the first game. Add to that a Pikmin-inspired minion system that buffs your hero for added advantages. Furthermore, Studio Ghibli is uninvolved this time around, although former Ghibli character designer Yoshiyuki Momose returns. More significantly, Joe Hisaishi returns as music composer. Given how he's provided the music to all of Hayao Miyazaki's films save for The Castle of Cagliostro , it's hard to doubt that Revenant Kingdom will feel like an unofficial Ghibli production. Developer The Behemoth tends to take a long time between releasing games, but that reputation to not put a game out until it's ready means their releases are the most consistently fun and funny in the business. But the final, full release isn't coming until sometime early in 2018. Pit People is a different type of game than The Behemoth has made before; this time, it's going for turn-based strategy on a grid, but the game retains the distinctive style and raucous humor of previous Behemoth titles. It's hard to believe this is only the fourth game from the studio, but if previous success is anything to go on, Pit People is already set up to be a game to watch out for in 2018. Sea of Thieves has been in Microsoft's deck for quite some time, since it was announced at E3 2015, but it's set to see the light of day in 2018 with an official release. This pirate-themed first-person action-adventure focuses on multiplayer across islands and the open seas. The game is shown to have range; there's a lot going on from ship battles and navigating the seas to digging up treasures and hoarding loot. It sports a beautiful, easy-going aesthetic with a cartoonish vibe and lax physics. But that doesn't negate the intensity of large-scale battles at sea with cannonballs flying overhead or the sense of panic when trying to nail down a shot from a one-round flintlock pistol. The game isn't limited to PvP, as NPC enemies layer PvE scenarios into a shared world. Sea of Thieves is also one of the few cross-play games between the PC and Xbox One platforms, which should help sustain player count. If early gameplay is any indication, players will be building up their own characters for the long haul; this will hopefully instill more personality into a game already oozing with charm. Shenmue is a divisive franchise, but one thing that is undeniable is that the story is incomplete. Considering the first two games are among the most expensive of all time, Shenmue III is going to need every penny. The original released on the Dreamcast and pioneered open-world games. Not only did it and its sequel allow you to explore large cities in Japan and China, but the games were meticulously detailed. The series is predominately about its story, however. You play as Ryo Hazuki, and in the original game, villain Lan Di beats you up and kills your father in front of you. On a quest for revenge, Ryo learns martial arts and becomes stronger along the way. The 2017 looks like it picks up where the last game left off. In it, you see Ryo training and getting into fights surrounded by stunning vistas produced by Epic's Unreal Engine. The world of Shenmue has never looked better. The faces in the video do leave a lot to be desired, however, but famed director Yu Suzuki assures fans that they're just placeholders for now. What fans can't wait to find out is if Ryo becomes strong enough in Shenmue III to enact revenge on Lan Di. Hopefully we won't have to wait much longer to find out. Ever since the release of in 2014, there existed an audience of fans who yearned for the series to return to or iterate upon the fantastic naval combat from that game. While Assassin's Creed Rogue expanded on those mechanics to some degree, it wasn't the true successor everyone craved. Enter , Ubisoft's direct successor to Black Flag. Aside from offering a traditional single-player-focused campaign, the game also offers 5v5 multiplayer modes where you and four others fight other player-controlled ships for loot. Perhaps the most exciting feature of is one that was sorely absent from the first game: multiplayer. The first entry in Undead Labs' and Microsoft's zombie survival game was a surprise hit, delivering a vast open-world with a robust survival gameplay and the unsettling, ever-present threat of zombies descending on you at a moment's notice. It seems like a setup that would allow players to connect with each other to collaborate, but that wasn't the case. In State of Decay 2, Undead Labs has taken inspiration from Dark Souls for its multiplayer component, giving people the ability to fire a flare into the sky to summon help. Through drop-in and drop-out cooperation, players can come together to fight the undead horde or scavenge materials and build fortifications. Of course, there's also the survivors hanging around in the wasteland, all of which are crucial to your safety. With a massive number of skills and personality types for the player to develop and nurture, these characters become essential to ensuring that their burgeoning community can not only live another day but also ensure the little family you've built thrives. Like the multiplayer, Undead Labs is doubling down on role-playing aspects of State of Decay 2, making for a sequel is giving fans pretty much everything they asked for, which is exciting. Looking Glass Studios' was one of the earliest immersive sims, laying the foundations for a new type of FPS experience that influenced the likes of BioShock and Dishonored. Putting players in the shoes of a hacker who must contend with an evil AI known as SHODAN, you would acquire new skills and weapons while exploring a derelict space station filled with hideous creatures. While an enhanced port was released in 2015 from Night Dive Studios, the same team later launched a successful Kickstarter campaign to fund a full remake of the original game. While the 1994 game featured a number of impressive systems and mechanics at the time, channeling the same design from Ultima Underworld and other first-person RPG games, much of its gameplay feels a bit outdated in today's age. The upcoming remaster will largely be the same game, but with updated narrative and gameplay to fit a more modern design. In addition to some returning members from , veteran RPG writer Chris Avellone will be writing an updated take of the main story, which includes more background info, side characters, and crew logs. The immersive sim sub-genre has evolved in some clever ways over the years, but System Shock has left an immense impression on gamers to this day. And with the full remake coming in 2018, fans of the genre will be able to dive into a fresh take on the Hacker's confrontation with SHODAN on Citadel Station. Blasting down the freeway, roof down, hair blowing in the wind, leaving enemy racers in your wake... Is there anything cooler than fast cars? Turns out there are: fast boats and fast planes, and includes all three vehicle types. Not only that, but it allows you to seamlessly switch between each one--meaning it's very easy to , which is pretty hilarious. All this feeds into The Crew 2's greater sense of freedom. The original game's open-world was liberating enough, but now you're afforded more flexibility in how you approach missions, with more routes available in each race. The world feels more open now. That makes it all the more upsetting that. It will now launch in the first half of Ubisoft's 2018-19 fiscal year, which means it will come out between April 2018 and September 2018. The delay can only benefit the game though, so let's hope Ubisoft puts the extra development time to good use. Complementing these features is a strong emphasis on investigative exploration, making Vampyr a curious detective tale with a twist. Instead of a Parisian cyberpunk setting or a high school in the Pacific Northwest, Vampyr is set in post-Victorian London inhabited by vampires. There's an intriguing sense of normalcy where survivors of the Spanish flu live among vampires, but there's conflict nonetheless. This is exemplified in the playable protagonist, Jonathan Reid, a doctor who recently turned into a vampire. Dontnod capitalizes on his personal struggle to do no harm while satisfying his bloodlust by offering the option to complete the game without taking a life. It's a tall order when many of Reid's enemies are the more malevolent types of vampires. Moreover, taking the pacifist route will severely limit Reid's skills growth. Yet given Reid's powers of coercion and his talents for ranged and melee weapons, who knows what other supernatural abilities he might have up his sleeve? New continents to explore, a higher level cap, and new dungeons to raid are the normal reasons to get hyped for a new World of Warcraft expansion. But what makes Battle for Azeroth especially notable is that it's going back to the conflict at the heart of the series: Horde vs. After years of growing closer and closer together, the tenuous bond between the two in-game factions has been stressed to the breaking point, and that conflict will come to a head in 2018's expansion. This means that there will be no more PvP or PvE servers; instead, you choose whether you want to fight other players when you visit one of the game's primary cities. While the new races in the game are variations on existing ones, they'll introduce some welcome variety to the game's available characters. But the biggest change will be the level-scaling system that permeates the entire game. So if you ever felt like you leveled up too fast and missed out on the quests in a specific area, you'll finally have a chance, and a reason, to try out more of what Warcraft has to offer.